With ‘it’ I mean ‘me’ ofcourse. I’m sorry for not posting anything this last week but I’ve been working my @$$ off, making long days and not even having a free weekend. Things are settling down though so I thought I’d post a little update…
We (me and my collegues of course) have been migrating some 450 users from Novel and Windows 2000 to Windows 2003, and migrating their mail from Groupwise and Exchange 2000 to Exchange 2003. The users were located in 5 different locations, each with their own Windows or Novell domain. ouch. It was an interesting but troublesome project, as the original environments hadn’t been properly adminstered for a long time. We faced a lot of last minute surprises and undocumented features
But we made it.
On the gaming front, last weekend I got ‘Gears of War’ for the Xbox360. What a game! I love it, and I’m starting all over again on hardcore this next weekend. I need a HDTV, sniff:)
No programming has been done since last week. I had too much on my mind. But, the testbed went fine and I think the game has potential. but first I have to develop some better versions of the following:
- Particle Engine (I need proper emitters, and lots of different particle effects)
- 2d vector math functions (I programmed around some shortcomings in this field in Thrust Xtreme, I don’t want to do that again)
I’m looking forward to creating a kick ass particle engine. I think I will start with that. Even if the game will become shitty, we can always use a good particle engine!
Hi again Wiebo, good to here you are still around!
Just out of interest (and totally off topic), I’m working on a retro-gaming discmag at the mo’ and (if possible) would like to give you an interview about your past and future projects. Are you interested?
Whoops. That was supposed to be ‘hear’, not ‘here’. Damn this keyboard!
Sure! Send the stuff over if you like.
Nice to see you’re still fighting the good fight – best ‘o’ luck with the particle engine.
Thanks Wiebo – I’ll email you next week.