Yay! Update 20!
I did some serious tweaking and polishing these last few days. Got a more complete game loop out of it, and fixed some small annoying bugs like enemies entering your shield radius for some reason. Turned out I had old code there which didn’t scale the radius correctly… I also created the graphics for the power-up icons. For now they are just fine and I think I will keep them. I also added little ‘splash’ texts which can pop up anywhere informing you of events. Spent more time tweaking the beam gun, it’s much more stable now. Also added a player-like hud to the collector to show how many more aliens you can grab with it. Aliens will get a weight factor. In the beginning, the collector has a max weight of 10 so you can catch 10 enemies with a weight of 1, or 5 enemies with a weight of 2, and so on. I think I will allow you to grab power ups with your collector as well, so you can upgrade it. I’m not sure if I will keep the player-like hud, as it gets confusing. It’s almost an identical shape and I keep assuming it’s the player hud I’m looking at. More testing needed there
But I’ve been playing more and more of the game as it comes together and I like it, which is always a good sign.
All in all, I’ve tweaked and polished as far as I can go for now. I can’t seem to put it off any longer: creating the graphics for more enemies. Enemies will be slightly circular in shape, allowing me to add layer upon layer of shielding, guns, scaffolding, etc… I also need to create more gun graphics, to show you how much more bad-ass you are as you progress into the game.
I also had a nifty little idea about bonus stages, or ‘challenging stages’ as Galaga called them… We’ll see how that turns out, but it should break the game play up a bit as you progress. Earning medals in this mode could be a nice departure.
On the gaming front: Assassin’s Creed is a very nice game, but getting repetitive. I’m into my 6th or 7th assassination now and collecting the info through the same missions again and again is getting boring. But the environments are SO NICE so I just keep at it.
The Virtual Reality approach is cool, and I think I can see where the next two games (it’ll be a trilogy, right?) will take us. Present Day and Future cities?? I think so.
Bye for now!
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