Wiebo de Wit's thoughts about game development and more…
Tag Archives: Nintendo
Check this out: http://www.computerandvideogames.com/article.php?id=165540
It’s a cry for help from the hardcore gamer.
Has the time now come when the hardcore gamer who used to laugh at Nintendo and their kiddie games are finally experiencing the truth that the world does not rotate around them? The hard-core gamer is suddenly surrounded by people who like to play cooking and bowling games, who are having fun without killing every bumpmapped, mipmapped, shaded, physics enabled, reverse kinematic animated 3D object appearing on screen. This cannot be! Games are not about fun, they are about staring seriously at your HDTV, gripping the pad with sweaty palms and obtaining Achievements! The world is put upside down because of Nintendo and their ‘disrupting the market’ strategy.
Nintendo ironically is a victim of this change as well. Zelda: Phantom Princess has not been the success (in Japan) that Nintendo hoped for. Miyamoto himself has said that the majority of Japanese Wii owners does not want to play a lengthy action RPG. The majority of these Japanese Wii owners must be casual gamers. I wonder how Metroid Prime: Corruption will fare.
The change is in motion and there is nothing the ”only true gamer” can do about it. He can only hang on to his 15 button gamepad and hope for the best.
I’m just kidding. There will aways be a market for hardcore games, but it will have to compete more with the market for casual games. Now don’t get me wrong: the hard-core market is and will remain huge, and CliffyB’s brother is over reacting.